Home

Screen Shots

This is it, Sonic's first multi-console debut! All new speedy, flying, powerful adventure. You choose your team and off you go, the teams are:

Team Sonic - Sonic, Tails & Knuckles

Team Rose - Amy, Cream & Big

Team Dark - Shadow, Rouge & E-102

Team Chaotix - Vector, Charmy & Espio 

Once you have chosen your team you can control all 3 players all at once! You can switch between the players to do different tasks, because different characters have unique abilities.

Out For PlayStation 2, XBOX, GameCube and PC

The graphics:
While not quite Mario Sunshine smooth (ie you can see slight edges sometimes due to a lower polygon count on objects) this isnt exactly a suprise as the game runs considerably faster and the complexity of the levels is considerably higher. The textures are nothing short of stunning however and the characters look almost like plastic models they are so smooth and shiny. The only thing I didnt really like was the look of the rings, you cant see the polygons as much as other games but they are also thicker which makes them look a little odd and you notice much more than you might think. Now probably the most IMPORTANT thing in this preview is probably the improvements to the camera compared to Sonic Adventure 1 & 2, its is absolutely stunning in comparison and they obviously were determined not to mess up this time as practically every button on the joypad seems to control the camera in one way or another. 

 

The sound:
Pretty average Sonic Adventure 2 style music - not quite as good as some of the Sonic Adventure / 2 music but this could still be temporary music for the preview anyway. Sound effects, well theres nothing more or less than you would expect from Sonic.

 

The controls:
Now these will take some getting used to. Being team-based you cant simply spin-dash etc like you used to as what you do reflects also what the other two characters do. Also buttons Y and B are reserved for a quick change to either of the other two characters on your team. I found immensive annoyance at the fact that only Sonic seems to be able to jump on the enemies due to you no longer spin-dashing or curling into a ball when you jump.

 

Revision 15/10/03:
The controls DEFINATELY get better once you follow the instructions and learn how they work. This game is somewhat more complex than any other Sonic game but I think it definately pays off. Like on the level when you are grinding down rails (Hard mode) you can push the pad fully left or right and press jump to perform a perfect jump onto the corresponding rail. This leaves immense amusement when you do it wrong (not pushing far enough in the direction) and do a classic Sonic Adventure jump to death - but this time you KNOW its your own fault. Equally as interesting is the move you can pull when theres a fan underneath you and you switch into Power Mode (Knuckles as leader). In this mode you can form a parachute style triangle with the characters by holding the jump button down and this lets the fan blow you upwards. Once you get used to the differences in this game it is definately more interesting, though I do hope we get some bonus levels thrown in as I really miss the novelty levels from Sonic Adventure 1 like pinball Cosinopolis etc. Oh and in case you are wondering, you DO still get the super Sonic speed in this game and it seems faster than before. Despite the little tricks in some aeras forcing you to change to specific character these levels are BIG and designed (as you would expect) for speed. In fact the levels are very Sonic Adventure (Sonic levels) style which has got to be a good thing, hopefully also there will be some different levels for different teams but at this point, who knows.

 

Overall, for such an early demo its absolutely superb - I only hope they dont inadvertantly alter some of the good espects of this preview version while finishing the game.

PC VERSION:
Recommended Specs:
Operating System: Windows XP
Processor: CPU Pentium 4 2.4GHz or Athlon 2200 
Video Card: Geforce FX 5700 or Radeon 9600
CD-ROM: CDRom 52x or DVD Rom 16x
RAM: 512 MB RAM

Minimum Specs:
Operating System: Windows 98/2000/ME/XP
Processor: Pentium PIII 800 MHz Processor or AMD Athlon
Video Card: NVIDIA GeForce™ or ATI Radeon™  7000 or higher
CD-ROM: 4X or Faster
RAM: 256 MB RAM